The Amp’s defining flight characteristics include a controllable turn and and minimal fade. Average throwers will get straight stable lines with a subtle fade. High power throwers will achieve more neutral lines with more turn and less fade. The Amp's controlled turn allows power throwers to get a larger turnover phase than the Volt, along with reduced fade for distant placement shots that desire it. With its controlled turn and fade, players can choose the Amp for distant placement shots.
Players have raved about the added glide of the mildly domed Plasma material, as well as its excellent grip, flex, and visual appeal. Plasma is slightly softer and more flexible than Neutron plastic combined with a metallic appearance.